About Me

Hello! I am Alex Maggio. I have been developing iOS mobile applications for more than 10 years. Since 2015 I’ve been working mainly in Swift, before that I worked in Objective-C and C++.
During this period, I worked in all kind of projects from games to applications, in small and medium teams (any number from 1 to 10 developers) and varying client sizes usually located in the US, UK and France.
My career spans more than 15 years, I also worked as a desktop applications developer using Visual Basic, C, Unity3D and Visual Basic for Applications.

Basic Information
Email:
alexgerman@gmail.com
Phone:
+54 (11) 5468-2539
Location:
Belgrano, Buenos Aires, Argentina
Languages:
Spanish (Native),
English (C2 - Advanced / Fluent)
Professional Skills
Swift
95%
UIKit
95%
Objective-C
80%
SwiftUI
80%
JSON
95%
RESTful Services
95%
C/C++
75%
Databases
75%
Javascript
55%
Apple Script
50%
Bash
50%
Assembler
25%
XML
90%
Visual Basic
85%
C#
25%
Work Experience

Jan 2024 - Ongoing

Conexa.ai

iOS Lead Developer / Mentor
  • Joined as a mentor / guide as the team of JR and SSR developers started developing a digital wallet. My tasks consisted on helping the other devs grow and act as a source of knowledge and blockers remover.

Jan 2024 - Ongoing

MAKE SRL

iOS Staff Engineer
  • Work on developing an app aimed at landlords and facility managers for a start up in the real estate industry. We used a derivate of the TCA, and the UI was written entirely in SwiftUI.

Jun 2023 - Sep 2023

Altruas

iOS Staff Engineer
  • Brought a project across the finish line that was written by another team. I was tasked with writing a synchronization layer.
  • Stabilized the number of tickets reported by QA, by leading the team of three to solve around 80%.

Feb 2021 - May 2023

Blue Trail Software

iOS Lead Developer
  • Maintained and developed new features for two IoT related app.
  • Created a foundation project to use in one client library of apps. The focus of this was to be able to reuse functionalities we already implemented.
  • Created a framework to detect driver drowsiness using ARKit and a proof of concept using MLKit.

Aug 2020 - Feb 2021

Phinx Labs

iOS Developer
  • Worked on the migration from React Native to Native of one client's crypto currency app.

Dec 2017 - May 2020

Blue Trail Software

Manager
Oct 2019 - May 2020
  • Managed Buenos Aires office.
  • Involved in recruiting and retaining people for different teams. Reduced the recruitment process time by 20% by introducing a simple written test to evaluate candidates.
iOS Lead Engineer
Jul 2019 - May 2020
  • Maintained and developed new features for a workforce management app. Managed a team of 4. We refactored the old codebase allowing near 50% increase in the implementation of experimental features
  • Maintained and developed new features for a white label banking app. Originally the project was designed for 5 credit unions, but the reception by users was so good that it was used in near 100 credit unions.
iOS Engineer Sr.
Dec 2017 - Jun 2019
  • Development for several clients, industries ranging from financial to health and fitness.
  • Worked on the proposal and formalization of processes related to CI and the creation of a components library, to be used in all future projects.

Aug 2017 - Nov 2017

Globant

iOS Engineer Sr.
  • Developed and launched the MVP of the native version of the previous hybrid app related to the real estate sector.

Jul 2016 - Jul 2017

Overactive Inc.

(now Perficient)

iOS Engineer Sr.
  • Developed an app for a health insurance company based on Puerto Rico, whose main audience were senior citizens and people with disabilities, the app introduced me to the world of accessibility
  • Rewrote an app for a payment processor in Central America that allowed the user to connect a card reader to the device and provide new payment methods for services.

Mar 2016 - Jun 2017

Tradehelm Inc.

(now Kopius)

iOS Engineer Sr.
  • Maintenance of the main product for a client in US' financial sector.
  • Developed a VR application using Unity3D for an expo.

Mar 2014 - Mar 2016

VMBC Labs

iOS Engineer Sr.
  • Implementation of new features for different apps.
  • Design and implementation of prototypes for new functionalities.

Sep 2012 - Feb 2014

Etermax

iOS Engineer Sr.
  • Development of games using Objective-C.
  • Created an internal tool to automate the translation of the games. This made adding new languages easier and faster.

Jan 2012 - Aug 2012

SGN

(Engenus, now JAM CITY!)

iOS Engineer Sr.
  • Game development using C++ and Objective-C.
  • Used Unity3D and Cocos2D (when using Objective-C), and a propieraty engine based on Cocos2DX when dealing with C++.


Non Mobile Related Experience

May 2010 - Dec 2011

Band of Coders

Software Engineer Sr.
  • Development using C# and Unity3D.
  • Game development.

Feb 2006 - Apr 2010

Appliware

(Electrodinámica SA)

Software Developer Junior - Software Developer SSR.
  • Development using Visual Basic, VBA and C++.
  • Developed a document organization system.
  • Developed a tool enabling business analysts to create full systems without programming skills.
  • Designed and implemented a plugin module to notify users about status of automated installations.
Education

2000 - 2006

Bachelor's Degree
Bachelor of Computer Science

Universidad de Buenos Aires

Unfinished degree (75% finished), with a score of 8/10

References
Contact Me
Feel free to contact me

Location

Belgrano, Buenos Aires, Argentina

Phone

+54 (11) 5468-2539

Email

alexgerman@gmail.com